Review – Mega Man Legacy Collection (Xbox One)

In the year 20XX…

Though not as inept as Konami, insignificant as Tecmo or ineffectual as Namco, Capcom still takes plenty of lumps when it comes time for gamers to browbeat all the still-existing old guard Japanese game companies. And though the Big C has seemingly righted the ship of Resident Evil with the perfectly acceptable Revelations series after the debacle that was 6, and Street Fighter V is looking awesome after the fan alienating one-two punch of Street Fighter IV update fatigue and Street Fighter X Tekken’s overabundance of pointless, expensive on-disc DLC, the Mega Man franchise still languishes in relative dormancy. An appearance in Super Smash Bros can change even the most forgotten and unloved characters’ fortunes though, and now Capcom looks to cash in on that newfound goodwill with Mega Man Legacy Collection, recently released for PS4, PC and Xbox One, and coming soon for 3DS

Legacy Collection brings the first six Mega Man games (the entire series as it appeared on NES) roaring back to life in their original 8-Bit iterations for the first time on non-Nintendo consoles. The gussied up Japanese PSOne ports were previously available on the Playstation Store for use on PS3, PSP and Vita but those had graphical and musical updates similar (but not identical) to the then-contemporary Mega Man 8. These are the real deal versions, flicker, slowdown, overlapping sound glitches and all.

Of course the games still feel great, the series’ timeless combination of jumping, shooting, weapon stealing goodness never gets old, and here the graphical presentation has been recreated as faithfully as possible, giving you the true feel of the NES originals without having to resort to expensive dedicated retro-consoles like the Retron 5 or Analogue NT. Several different filters are available to recreate the look of old school tube TVs and RGB monitors and the effect is highly convincing, in addition to different available screen sizes. The music sounds great too and there’s an extensive sound test menu available for enjoying individual tracks.

Finally, Capcom has pulled out most of stops in the museum section, with hundreds of high resolution images available for view from the game’s outset. Concept art, ads, box art and character files are all here, though more written context or some documentary video material may have been even more illuminating in regard to the creation and evolution of this highly influential series.

You pretty much know what you’re getting here, most people interested in this collection probably already own several versions of these games, be they physical, emulated, or bootleg ROMS, but in my opinion, having them all officially in one place with this level of polish on the presentation end is well worth the $14.99 asking price, and a perfect appetizer before series creator Keiji Inafune’s spiritual successor Mighty No. 9 drops in October.

 

 

Kevin Hawkey is the co-founder, head writer and editor of Riot-Nerd. He enjoys Fighting Games, Metal, Marvel, Horror and all the weird shit in between. A lifelong Philadelphian just as comfortable in a circle pit at Underground Arts as he is drooling over the new Hot Toys figures at Brave New Worlds, Kevin’s idiosyncratic sensibility gives this site it’s unique dichotomy between “riot” and “nerd”.

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